#ifndef __HEROMECH_H__
#define __HEROMECH_H__

#include "cocos2d.h"
#include "SimpleAudioEngine.h"
#include "Mech.h"

USING_NS_CC;

class HelloWorld;

class HeroMech : public Mech
{
public:
	HeroMech();

    virtual bool initWithLayer(HelloWorld *layer,int kind,int hp);
	void selectEnemy(float dt);

};

#endif